

- #WHAT IS DIFFERENCE IN MYST AND REAL MYST MOVIE#
- #WHAT IS DIFFERENCE IN MYST AND REAL MYST PC#
- #WHAT IS DIFFERENCE IN MYST AND REAL MYST WINDOWS 7#
- #WHAT IS DIFFERENCE IN MYST AND REAL MYST MAC#
#WHAT IS DIFFERENCE IN MYST AND REAL MYST MAC#
Or if the Mac is running OS X "Lion" (10.7) or later, you may have to click the "System Report" button after clicking "More Info." You should be able to find out what your video card is by clicking the Apple logo in the upper left of your screen, then "About this Mac," then "More info.," then check the Graphics listing in the Hardware section. However one of the 21.5-inch models has "Intel Iris Pro" graphics that probably do not meet the game's requirements. I don't know what video card is in your iMac.Īll the current 27-inch iMacs have Nvidia video cards that meet the system requirements.
#WHAT IS DIFFERENCE IN MYST AND REAL MYST PC#
But I assume you're using a PC and not a Mac. The Mac versions of Myst III and IV did use QuickTime, and it's possible QuickTime was used for the small filmed sequences of the brothers and Atrus that were inserted in the Mac version of RealMyst. The PC version of Myst IV did not use QuickTime either. I played the PC version of Myst III without any version of QuickTime installed on the computer. Some people thought it was used in the game because it was included with it.
#WHAT IS DIFFERENCE IN MYST AND REAL MYST MOVIE#
QuickTime was an optional install included with Myst III in case you needed a movie viewer to watch the "Making of" movie. The only Myst games for PC that needed QuickTime were the original Myst, Myst Masterpiece, and Riven. In fact my old Real Myst box specifically states: The Steam version of RealMyst mentioned in that thread is not the Masterpiece version, which did not exist in 2010 when that thread was started.Įven the original PC version of Real Myst does not require QuickTime. The fact that he used a NoCD (the RealMystFixedEXEs.zip file) may have also helped.

I doubt installing QuickTime had any effect on his game unless it supplied a missing codec. It looks like he was missing some codecs.
#WHAT IS DIFFERENCE IN MYST AND REAL MYST WINDOWS 7#
He's talking about tweaks that helped him run the original disk version of RealMyst on his Windows 7 computer. If this is the conversation you're looking at, it's for the old disc version from 14 years ago and has nothing to do with RealMyst Masterpiece. Eighteen US bucks.I looked on Steam and caught a bit of conversation about having to have an older version of QuickTime. This post is just an excuse to post the shiny screenshots, and I've done that, so you're on your own now. Scary, right? So maybe I should shut up about what everybody wants.)Īnyhow. From the mainstream point of view, I'm a hardcore gamer. (Mind you, I'm a terrible judge of what's popular. But is there anybody left in the universe who wants node-and-hotspot navigation, except as a workaround for clumsy 3D UI? If it's really unbearable, you can switch back to original-Myst-style node-and-hotspot navigation. I didn't have this problem with the iPad version. I flail trying to look around, and then I navigate tight corridors like a long barge rowed by short mammoths. Something about the mode-switch - right button versus walking - is hard to get used to. Maybe I'm over-familiar with the Uru control setup, but this feels really awkward. (As well as the flashlight beam.) Click and drag on things in the usual Myst style. (It took me a good long time to figure out that you don't have to hold down the right button while you walk.) When you're standing still, the mouse moves the cursor around instead. It's WASD keyboard control, with mouse-look active if you hold down the right button or if you're walking. I'm somewhat less happy with the interface. (The interior of the Mechanical fortress gets a bit draggy, as others on Cyan's forum have noted.) Performance was pretty good for me at the default settings. I kind of hope your flashlight just flickers and dies in that Age.) (No, I haven't yet checked to see how the flashlight interacts with Stoneship's illuminate-the-dark-tunnel puzzle. I don't know whether they added the flashlight because the night-phase is so dark, or if they deliberately dropped the ambient lighting to make the flashlight more fun. All the Ages (I think) have a day-night shift, which cycles in real time as you play. Most blatantly, it has a lot more sun/moon/clouds environmental shifting. The new RealMyst has nicer textures, a bit more model detail, and some lighting effects such as bloom and dynamic shadows. (Apropos of this - Starry Expanse, the ongoing fan remake of Riven, just announced that it would be switching to Unreal.)Īnyhow.

Cyan's upcoming game Obduction is planned to be Unreal Engine 4, so there was some speculation that RealMyst would be ported to Unreal, but nope.) (To settle one issue for good - this app still uses the Unit圓D engine. I don't have the original (2000-ish) RealMyst around to take comparison screenshots, but you can internets it. As you can see, this "Masterpiece Edition" is very shiny.
